CG数据库 >> Solid Angle Houdini to Arnold 5.2.0 x64

Solid Angle Houdini to Arnold 5.2.0 | 1.3 Gb

The Arnoldrenderer product team is pleased to announce the availability of Arnold (or HtoA) 5.2.0 for Houdini. This release uses Arnold 6.0.3.0, OpenVDB 4.0.0 and Arnold-USD (cf6d100d3).

5.2.0 - Release Date: 20 Apr 2020

Enhancements

usd#265,267 Computed primvars are now supported, enabling previewing UsdSkel and Houdini crowds.

usd#270 The Render Delegate is now using the Arnold Render API correctly, leading to better responsiveness

usd#8 Improved Render Buffers: The Hydra Render Buffer support is now significantly improved, including improved performance.

usd#9 The render delegate now outputs 32-bit float buffers, instead of dithered 8 bit whenever possible.

usd#302 Prefixing Render Settings with arnold:global: is now supported.

usd#314 Shaping parameters on Sphere Lights are now supported. This includes Spot and IES parameters, excluding IES normalize and IES angle scale

usd#332 Solaris' Barndoor parameters are now roughly approximated using the barndoor filter. Note that Arnold does not match Karma.

Fixes

usd#298 Fixed a crash when instancer nodes had uninitialized node pointers

usd#4 Fixed a bug with aborted renders not marking the render pass as converged

Arnold for Houdini (HtoA)

provides a bridge to the Arnold renderer from within the standard Houdini interface. Having been in beta for several months, the plugin has already been used in production by many studios, including Prime Focus World for Hercules and Vampire Academy, Milk VFX for the Sherlock and Doctor Who TV series, and Framestore NY for the Captain Morgan commercials.

Solid Angle SL

is the technology company behind the Arnold rendering software, with offices in Madrid and London and customers throughout the world including Framestore, DreamWorks, ILM, Sony Pictures Imageworks, MPC, The Mill, Mikros Image and Rising Sun Pictures. Arnold was designed from the ground up to efficiently raytrace the complex geometric datasets required for feature­-length CGI animation and big­ budget visual effects, while at the same time simplifying the pipeline, reducing the number of passes, minimizing storage requirements and greatly enhancing interactivity for lighting artists.

Product:

Solid Angle Houdini To Arnold

Version:

5.2.0

Supported Architectures:

x64

Language:

english

System Requirements:

PC *

Supported Operating Systems:

*

Size:

1.3 Gb

* System Requirements:

Requirements & Platforms

Binaries available for the following Houdini, Houdini FX, Houdini Indie and Houdini Education production builds:

- 17.0.506

- 17.5.460

- 18.0.416

and for the following platforms:

- Windows 7 x64 (vc14.1)

- Mac OS X 10.11+ (clang7.3)

- CPU with at least SSE 4.1 instructions (2006 and later Intel CPUs, and 2011 and later AMD CPUs)

Please note that Houdini Apprentice does not support third-party renderers and thus cannot run HtoA.


Solid Angle Houdini to Arnold 5.2.0 x64的图片1

发布日期: 2020-04-26