CG数据库 >> Gumroad – Procedural Japanese Castle in Unreal Engine 4

Duration 12h Project Files Included MP4

Title: Gumroad – Procedural Japanese Castle in Unreal Engine 4

Info:

In this tutorial you will learn how to create a procedural Japanese castle generation tool in Houdini 18.

How to automatically generate interior and exterior using point instance.

The method allows to add portions that can interact with the player (e.g., opening the doors)

WHAT’S INSIDE?

27 Video Chapters (12 hours of tutorial)

Houdini 18 Project File <— not included

Unreal Engine 4.24 Project File

PDF Documentation (54 pages).

HDA Asset.


Gumroad – Procedural Japanese Castle in Unreal Engine 4的图片1

发布日期: 2020-05-08