CG数据库 >> Dixxl Tuxxs – Your First Day in MODO

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MODO第一天

学习一个软件包的时候,有时候立刻开始创造一些东西是非常好的方法,本教程中将会建立一个像小昆虫一样的无人机。

我们将学习多边形建模的独特方法,包含“过度”、变换以及modo强大的建模工具等。我们还会建立简单的UVs、纹理和材质。

我们通过一步步的训练快速的浏览modo的功能,让您熟悉modo的工作流程,而不是纠结于界面、功能等细节。

modo是一个了不起的多边形建模工具,虽然我们会接触一些材质和纹理,但是我们的重点还是在于建模,从这里您可以扩展到其他领域,包括动画、雕刻等等。

When learning a new software package, sometimes it’s good to just jump in with both feet and start to create something. In this tutorial we’ll build a small insect-like mechanical surveillance drone.

We’ll cover the unique method of working with polygons and mesh items. We’ll learn to shape and sculpt our mesh using falloffs, transforms, and a MODO’s powerful modeling tools. We’ll also create some simple UVs and learn to work with materials and textures.

This step-by-step training is designed to be a quick look at MODO and allow you to get the feel of working in the application, without bogging down in the details of the interface or blasting you with every workflow possibility.

MODO is a terrific polygon modeler so our focus will be mostly on modeling although we’ll throw in a little bit of materials and texturing as well. From here you can expand into other areas of the application with the Introduction to Animation, Getting Started with Sculpting, Getting Started with Texturing, or any of our project-based MODO training.

发布日期: 2014-02-10