Maya钢体提示和技巧
使用软件:Autodesk Maya 2014
本教将程学习各种钢体技术,我们通过学习来提升您的钢体工作流程,同时了解如何基于代理对象进行工作,以及如何有效的对模拟进行解算。
我们将学习如何设置工体克隆以及如何连接角色和钢体,我们会通过mel来解决我们可能会遇到的问题,包括在碰撞时发射、钢体变形等等。
完成本教程您会得到更多的关于钢体模拟的创造性的知识。
Software used
Autodesk Maya 2014
What you will learn
In this set of tutorials we will learn various rigid body techniques. We'll start by learning ways to improve your rigid body workflow, while understanding how stand-in and proxy objects work, and how they can be used to solve simulations efficiently.We'll learn how to setup rigid body clones and how to connect rigid bodies to characters. We'll utilize MEL to overcome a few challenges we may stumble upon when working with rigid bodies, which include emitting at collision, working with rigid bodies that must deform, and more.
By the end of this training, you will have the knowledge needed to be more creative with your rigid body simulations.
发布日期: 2014-02-11