In this course we will guide you how to develop and target your work to the game art industry and the best practices to create a strong portfolio efficiently that will get you noticed by art directors.
This course is aimed at:
* Beginners ideally who already have some 2d/3d work
* Students who have graduated but have not yet been secured their first job
* Career changes with 2d/3d experience in a different creative field
We focus on two main roles:
3D Character Modeler (console/mobile)
3D Animator (console/mobile)
Each section is split into 3 sections
Learning skills
Constructing
Targeting
We'll go through project ideas, how to stay motivated, common mistakes often made to avoid being passed on during the selection process, and best practices when applying for jobs.
So let’s get started on your path to the industry please check out the videos below.
About your Instructors:
Class Creatives has over 20 years of professional industry experience and nearly a decade of accredited university level instruction. Instructors featured from Studios such as Walt Disney Animation Studios, Walt Disney Television, Google, Nintendo, Naughty Dogg, Sony Computer Ent, ****er Punch, Guerrilla Games, Infinity Ward, and more!.
发布日期: 2020-06-02