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Artstation – Creating Archviz in Unreal Engine

Info:

Course Description

Wessel Huizenga discusses the uses of a game engine like Unreal Engine can impact the architectural visualization industry. The course showcases his personal workflow he has developed over the years and covers the use of Blender for creating 3d assets, setting up photorealistic lighting, and his use of procedural materials to quickly make changes within a scene.


Artstation – Creating Archviz in Unreal Engine的图片1

发布日期: 2020-07-19