CG数据库 >> Artstation – Creating Materials in Unreal Engine Part 4 & 5

Artstation – Creating Materials in Unreal Engine Part 4 & 5

Info:

PART 4

Advanced Materials

by Kem Yaralioglu • Intermediate • 1h 50m

Part 4 of 5. In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders, and some advanced materials. With the help of Material Functions, each shader is fully scalable, allowing you to build upon the foundation that you will create throughout. In this part, Kem covers various advanced shaders that will help elevate your artistic arsenal.

MaterialPBREnvironment3DTextureProduction

Unreal Engine

Unreal Engine

Creating a Terrain Material

PART 5

Creating a Terrain Material

by Kem Yaralioglu • Intermediate • 1h 14m

Part 5 of 5. In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders, and some advanced materials. With the help of Material Functions, each shader is fully scalable, allowing you to build upon the foundation that you will create throughout. In this part, Kem demonstrates how to create a terrain material with multiple weighted layers that …


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发布日期: 2020-07-19