CG数据库 >> How to Make Tile Based Platform Games in Gamemaker Studio 2

h264, yuv420p, 1280x720 |ENGLISH, 48000 Hz, 2 channels | 10h 59mn | 5.23 GB

Learn the basics to build fun and creative platform games, including tricks to add polished and professional features.

What you'll learn

You will develop a robust platform engine that you can use for future games you make.

You will learn how to do fast tile based collisions, and have the skills to incorporate it into your own games.

You will learn how to implement a customizable lighting system that any object in the game can use.

You will learn how to build custom particles that interact with the environment.

You will learn how to build a Finite State Machine, and use it to efficiently control your player and enemies.

You will learn how to implement wave based attacks, player traps, cameras, fade transitions, highscore saving, custom tooltips, screenshake and more.

Requirements

Gamemaker Studio 2 Full or Trial version

PC or Mac capable of running Gamemaker Studio 2

Description

Here are a few quotes from the reviews for the course:

"This is by far the BEST GameMaker Studio 2 tutorial I've ever taken! ... this course is SO. MUCH. FUN." - Frank

"Without a doubt, this is the best content I have found on learning GMS2: the instructor is obviously an expert in both GM and programming; the pacing is spot-on, the material is excellent and really teaches best practices. It really stands out as the best of all the paid and free tutorials on Gamemaker." - Craig

"Without a doubt one of the best Game Maker courses I've seen across all online learning websites. - Jason"

"This is a COMPLETE Course and its not just another introduction or beginners guide." - Ashanthra

"I was very impressed with this course. The engine design is elegant and well thought out." - Jonathon


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发布日期: 2020-07-28