CG数据库 >> Qt 5 Design Patterns

MP4 | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch

Genre: eLearning | Language: English + .srt | Duration: 125 lectures (21 hour) | Size: 7.35 GB

Qt 5 Design Patterns with C++ For The Advanced Developer

What you'll learn

Design patterns using Qt 5 and C++

Creational patterns

Structural patterns

Behavioral patterns

IO Patterns

State patterns

State machine framework

Abstract Factory

Builder

Factory Method

Object Pool

Prototype

Magic Static

Adapter

Bridge

Composite

Decorator

Facade

Flyweight

Chain of responsibility

Command

Interpreter

Iterator

Mediator

Memento

Null Object

Strategy

Visitor

Templates

Class construction

Memory managment

Smart pointers

Encapsulation

Qt property system

SOLID - Single-responsibility Principle

SOLID - Open-closed Principle

SOLID - Liskov substitution principle

SOLID - Interface segregation principle

SOLID - Dependency Inversion principle

DRY - Don't repeat yourself

KIS - Keep it simple

RAII - Resource Acquisition Is Initialization

Exception handling

Auto connecting signals and slots

Threading

Thread Pools

Qt Concurrent

Threading in Widgets

Threading in QML

Templates

Qt Template classes

Pointers in templates

QMake tricks

CMake tricks

Creating shared libraries

Using shared libraries

Loading shared libraries dynamically

Creating plugins

Loading plugins

Text Streams

Data Streams

Data Classes

Storing passwords

Controlling processes

Desktop services

QProcess in Widgets

QProcess in QML

Signal connection types

Disconnecting signals

Serializing objects

QML state

Requirements

Qt Core beginners with Qt 5

Qt Core intermediate with Qt 5

Qt Core Advanced with Qt 5

Qt Widgets beginners with Qt 5

QML beginners with Qt 5

Advanced level knowledge and experience with Qt

Advanced level knowledge and experience with C++

Description

This is an advanced course that covers design patterns using Qt 5 and C++. It is strongly advised you do not attempt this course until you have completed all the prerequisites -see my other courses on Udemy if you need a refresher.

In software engineering, a design pattern is a general repeatable solution to a commonly occurring problem in software design - a design pattern is not a finished application but rather a tool the developer can use across any software framework. Design patterns can speed up the development process by providing tested, proven development paradigms. Effective software design requires considering issues that may not become visible until later in the implementation. Reusing design patterns helps to prevent subtle issues that can cause major problems and improves code readability for coders and architects familiar with the patterns.

The goal of this course is to teach the student how to use design patterns in Qt 5 with C++ along with an understanding of issues specific to Qt 5. We will use a wide range of Qt technologies from Widgets, QML, sockets, server, threading, io, streams, processes, and the State Machine Framework. This course will cover traditional design patterns along with looking at common problems and solutions specific for Qt 5.

These videos are filmed live and unedited, the student will see every single step, mistake and correction - the result is the same as if sitting in a classroom watching in real time.

Who this course is for:

Advanced Qt C++ developers


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发布日期: 2020-08-28