CG数据库 >> Turn-based strategy game development, Unity Engine

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch

Genre: eLearning | Language: English + .srt | Duration: 58 lectures (13 hour, 45 mins) | Size: 7.88 GB

Unity 3D, C#, Pathfinding, AI, Design Patterns, Game Architecture and much more

What you'll learn

Unity, Development of a tactical turn-based game, C#, pathfinding, AI

Requirements

For beginners and professionals

Description

We all remember and love the Heroes of Might and Magic series. Tactical combat is the pinnacle of smart fighting games. Anyone can create a game from scratch. We are going to prove this together.

The topics covered:

Unity interface

Animations

Else-If Statements, Loops

Variables, Properties and Types

Classes and Objects

Canvas and Images

Sprite Renderer, Transform, Rect Transform Components

Prefabs

Particle Systems

Arrays and Lists

Interface

Abstract classes

Scriptable Objects

Design Patterns

Artificial Intelligence

Movement

Optimal path

Scrollable Storage

Rounds and Turns

C# Methods

Image, Canvas, Sprite Renderer

Serialization

Coroutine

etc

Who this course is for:

Beginners and professionals in game development


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发布日期: 2020-08-31