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Blender 2.6 Essential Training

MOV | AVC 138kbps | English | 960x540 | 15fps | 7h 26mins | AAC stereo 128kbps | 1.03 GB

Genre: Video Training

This course provides an overview of modeling, animating, and rendering 3D graphics in the open-source software Blender 2.6. Beginning with a tour of the Blender interface, author George Maestri shows how to create and edit basic objects, work with modifiers and subdivision surfaces, and apply materials and textures. The course also demonstrates lighting 3D scenes, setting up and using cameras, animating objects, and assembling basic character rigs. Exercise files accompany the course.

Topics include:

Navigating in 3D space

Selecting, rotating, and scaling objects

Using Snap to move objects precisely

Creating mesh primitives and extrusions

Subdividing meshes

Creating a simple creature

Joining mesh objects and stitching vertices

Organizing a scene with layers, groups, and hierarchies

Assigning glossy and reflective materials to objects

Creating bump maps

Creating sky and ambient light

Understanding ambient occlusion

Adding motion blur and depth of field

Editing animation in the Graph Editor

Building and animating a simple character

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发布日期: 2014-04-29