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Getting Started with CAT Rigging Tools in 3ds Max

MOV | AVC 220kbps | English | 960x540 | 15fps | 2h 33mins | AAC stereo 96kbps | 295 MB

Genre: Video Training

Discover an alternative to the traditional character rigging workflow with the Character Animation Toolkit (CAT) for 3ds Max, which offers preset character rigs as well as custom tools for creating a rig from scratch. Author Joel Bradley demonstrates animation layers; CAT muscles, which you can use to create a skin that deforms and stretches realistically as your character moves; and the forward/inverse kinematics workflow. The final chapter puts all these features into motion, as you apply the tools to a full character rig with secondary bones and perform a stress test animation.

Topics include:

What is CAT?

Using and editing preset rigs

Repositioning bone pivots

Using CAT control gizmos

Working with spines

Adding limbs to a character

Working with adjustment and motion layers

Animating with the foot pivot system

Building a start-to-finish rig with CAT

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发布日期: 2014-05-16