CG数据库 >> Gumroad – Environment for Video Games series by Maciej Kuciara

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Gumroad - Environment for Video Games series by Maciej Kuciara | 6.35GB

Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1920x1080, 30.00fps

This 8hr 30 min workshop is focused on creating environment illustration in video game development pipeline. I explain the process of addressing feedback and painting with requirements from game/level designers in mind.

It's a direct continuation of 'Environment for Video Games - Blockmesh to Concept Sketch' tutorial:

https://gumroad.com/l/GdHd

It's standalone workshop by itself, so it doesn't require previous tutorials in order to understand the workflow.

What you get is:

-8hr 30 min workshop split into 9 chapters

-HiRes PSD and JPG files

-Photoshop brushes used in this workshop

Environment for Video Games - Color and Light

Environment for Video Games - Blockmesh to Concept Sketch

Environment for Video Games - Production Illustration

Gumroad – Environment for Video Games series by Maciej Kuciara的图片2

发布日期: 2014-12-10