在快速启动3卷3ds Max建模,我们将建立覆盖在卷1和2的概念之上。
我们将开始谈论许多工具和技术,需要在3ds Max创建高聚模型,我们将加强我们已经学会了通过阻断了我们的模型的形式,探讨如何有效地利用TurboSmooth改性剂。此外,我们将了解石墨建模工具,这将给我们加快我们的工作流程的一些新方法。
本教程是由Dixxl Tuxxs机构出品的Dixxl Tuxxs
Quick Start to Modeling
in 3ds Max: Volume 3教程,3DSMax建模速成教程,时长:2小时48分,大小:1.50 GB,FLV高清视频格式,附工程源文件,共15个章节,作者:Joshua Kinney,教程释放时间:2013年7月23日,语言:英语。教程技术水平等级:初级。
教程所使用的软件:3ds Max 2014
Dixxl Tuxxs - Quick Start to Modeling in 3ds Max: Volume 3 | 1.45GB
Duration: 2h 48m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Beginner | Language: English
In Volume 3 of the Quick Start to Modeling in 3ds Max, we'll build on the concepts covered in volumes 1 and 2.
We'll start by talking about numerous tools and techniques needed to create high poly models in 3ds Max. We'll reinforce what we've already learned by blocking out the forms of our model and discuss how to use the TurboSmooth modifier effectively. In addition, we'll learn about the Graphite Modeling tools which will give us some new ways to speed up our workflow.
Finally, we'll learn how to retain the volume of our model by using control loops and how to create simple details using floating geometry. In the end we'll add another prop that will be used in our final narrative scene.
These courses are designed to be taken in sequence so we really encourage you to start with Volume 1 and 2 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.
发布日期: 2013-08-16