许多艺术家,一直有创建矢量图形和创建基于像素的艺术品有显著差异。SketchBook承认这两种风格都可以无缝地一起工作来创造一些真正惊人的图像。
在本教程中,我们将专注于你的速度和工作在SketchBook里,设计师很快。我们将开始学习有关的接口和我们如何可以开始定制SketchBook Designer 。
本教程是由Dixxl Tuxxs机构出品的Dixxl Tuxxs Introduction to SketchBook Designer 2014教程,SketchBook Designer 2014深入学习教程,时长:3小时35分,大小:1.10 GB,FLV高清视频格式,附工程源文件,共24个章节,作者:Eddie Russell,教程释放时间:2013年7月19日,语言:英语。教程技术水平等级:初级。
教程所使用的软件:SketchBook Designer 2014
Dixxl Tuxxs - Introduction to SketchBook Designer 2014
English | 24 Lessons | flv | H264 1280x720 | AAC 1 ch | 3 hrs 36 min | 1.14 GB
eLearning | Level: Beginner | Software used: SketchBook Designer 2014
For many artists, there has always been a distinct difference between creating vector artwork and creating pixel-based artwork. SketchBook Designer recognizes that both styles can work seamlessly together to create some really amazing images.In this tutorial, we will focus on getting you up to speed and working inside SketchBook Designer quickly. We will start off by learning about the interface and how we can begin to customize the SketchBook Designer canvas.
From here we will learn how SketchBook Designer implements a layer based workflow using both paint and vector layers. Next we will spend some time learning how to use and customize brushes for both paint and vectors before moving on and learning how to manipulate the vector curves we create.
Before wrapping up this tutorial, we will learn also learn about things like making pixel selections, transformations, masking, flood fills and symmetry drawing. After going through this training, you will have a firm grasp on this powerful drawing application.
发布日期: 2013-08-11