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Title: Unreal Engine 4 – A Boy and his Kite Demo Assets

Info:

A collection of realistic assets from Epic’s Open World demo shown at GDC 2015. Use them to create new levels or add them to existing ones.

Description

About this pack:

Each asset has been created using photographs of a real world object.

Our Process:

For larger assets such as rocks, ground tiles, cliffs faces and tree trunks, reconstruction was performed directly from photographs using a process called photogrammetry. These assets were then put through a proprietary ‘de-lighting’ process to make them suitable for use in any lighting scenario. Specular and roughness maps where then created to take full advantage of Unreal Engine 4’s Physically Based Rendering architecture. Finally game-optimized assets were generated with normal maps, LODs and collision meshes.

For vegetation such as flowers, bushes and grass we used color calibrated reference photography shot in the field to more accurately model and texture these assets.

Technical Details

This pack weights around 6.3GB and here are its key features:

-42 Photo-realistic meshes with LODs

-17 Foliage

-21 Rocks

– 4 Trees

-138 Textures from 2048 up to 8192

-14 Tiling Ground Materials with Normal and Displacement maps

发布日期: 2015-04-15