V-Ray for 3dsMax 是 3dsMax 的高级全局照明渲染器,是专业渲染引擎公司 Chaos Software 公司设计完成的拥有“光线跟踪”和“全局照明”渲染器,用来代替 Max 原有的“线性扫描渲染器”,VRay 还包括了其他增强性能的特性,包括真实的“三维运动模糊”、“微三角形置换”、“焦散”、通过 VRay 材质的调节完成“次曲面散布”的 SSS 效果、和“网络分布式渲染”等等。
目前世界上出色的渲染器却为数不多,如:Chaos Software 公司的 VRay, SplutterFish 公司的 Brail,Cebas 公司的 FinalRender,Autodesk 公司的 Lightcape,还有运行在 Maya 上的 Renderman 等。这几款渲染器各有所长,但 VRay 的灵活性、易用性更见长,并且 VRay 还有焦散之王的美誉。
V-Ray Adv 3.20.02 For 3ds Max 2015-16 | 243 / 243 MB
V-Ray for 3ds Max is the core development of Chaos Group, which allows users to quickly and easily create realistic images while giving them full control over the 3D production process.
V-Ray 3.0 for 3ds Max is the most complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. The latest version delivers powerful feature set, technical advances and support for open source technologies.
What's New in V-Ray 3.2 for 3ds Max?
• Compatible with 3ds Max 2016
• Two new VR Camera types to render stereo cube maps and spherical stereo images for VR headsets such as Oculus Rift and Samsung Gear VR.
• V-Ray RT GPU Improvements: Displacement, Anisotropic highlights, Composite map, Output curves, Texture baking, UDIM support (MARI), QMC sampling on NVIDIA CUDA
• V-Ray Volume Grid adds support for OpenVDB, Field3D, and Phoenix FD volume grid formats.
• Global Illumination - updated Light Cache algorithm removes light leaks and improves animation
Home Page:
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http://www.chaosgroup.com/
发布日期: 2015-07-23