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Udemy – Learn to Model and Texture 3d Assets for Mobile Games

MP4 | Video: 1280x720 | 60 kbps | 44 KHz | Duration: 4 Hours | 1.36 GB

Genre: eLearning | Language: English

Learn to mode, UV, and texture stunning, low resolution game assets with a stylized, hand-painted look!

In this beginner level tutorial we will focus on the creation of a simple vehicle for mobile or low resolution games with a stylized, hand painted ascetic. Beginning with modeling in Maya, we will cover some basic modeling principles before moving into preparing UV's for painting. Painting will take place using 3D Coat, a software package that allows for the rapid texture painting required of many production studios, with final edits taking place in Photoshop. The end result will be a low-rez vehicle that will be usable in most game engines available today.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

What are the requirements?

Adobe Photoshop

Autodesk's Maya

3d-Coat

What am I going to get from this course?

Over 23 lectures and 3 hours of content!

Model and UV a low poly game asset for Mobile Games using Maya

Paint great, stylized textures using 3dCoat and Photoshop

What is the target audience?

Intermediate to Advanced 3d Artists already familiar with Maya and Photoshop

This course is not intended for complete 3d beginners

Udemy – Learn to Model and Texture 3d Assets for Mobile Games的图片2

发布日期: 2015-08-02