CG数据库 >> Dixxl Tuxxs – Creating Digital Food in 3ds Max and ZBrush 创建汉堡教程

Dixxl Tuxxs – Creating Digital Food in 3ds Max and ZBrush 创建汉堡教程的图片1

在本教程中,我们将学习建模,材质,灯光,渲染,和数字雕刻3D食品。

使用软件:3ds Max , ZBrush   时长:2小时39分

Dixxl Tuxxs - Creating Digital Food in 3ds Max and ZBrush | 1.60GB

Duration: 2h 39m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch

Genre: eLearning | Level: Advanced | Language: English

Dixxl Tuxxs – Creating Digital Food in 3ds Max and ZBrush 创建汉堡教程的图片2

In this tutorial we will learn about modeling, texturing, lighting, rendering, and digitally sculpting 3D food.

During the lessons we will take a look at the entire process from start to finish, using a hamburger as the base model. We will start with 3ds Max to model and unwrap the base assets. From 3ds Max we will move to ZBrush to sculpt and add a higher level of detail.

Once we are finished sculpting and generating various maps, we will return to 3ds Max and V-Ray for some basic rendering set-up. By the end of this tutorial you will have all the knowledge necessary to create photo-real digital food.

Download filefactory

http://www.filefactory.com/file/3rluzh0fxvvn/n/cg-ku.com-DtCrDigiFood3MZB.part1.rar

http://www.filefactory.com/file/3w5emruq73bv/n/cg-ku.com-DtCrDigiFood3MZB.part2.rar

发布日期: 2013-09-04