本教程是由CGCookie机构出品的CGCookie Human skin with VRay教程,VRay逼真人物皮肤渲染教程,大小:371 MB,MP4高清视频格式,附工程源文件,作者:a.cangelosi,语言:英语。
教程所使用的软件:3D Studio Max VRay
Introduction
In this video for 3ds max we’ll talk about Sub-surface scattering related to human skin rendering using a 3D head scan model done by Lee Perry-Smith from Infinite Realities Ltd and VRay.
What we’ll do
In Human skin with VRay we’ll prepare a photoreal human head starting from a scan model, so we’ll prepare the model checking it, and finding best way to manage it to add details and avoid artifacts. Then we’ll prepare a rendering setup with VRay, and we’ll tune a material using the VRayFastSSS2 shader. We’ll use some textures captured during scanning and we’ll add all other maps using some color correction and composite in the material editor.
Homepage:
_http://cgcookie.com/max/2013/09/13/human-skin-vray/
发布日期: 2013-09-17