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Unreal Engine Marketplace T-Pose Zombie Pack

3D models | 114 MB

The first of a series of game-ready Zombies made using AAA best practices. This content package includes 44 custom motion captured animations on the Unreal skeleton; a primary skinned mesh with high-res diffuse, subsurface, normal and specular maps; LODs; and blendshapes to allow for customization and variation. A separate pants mesh is included for more sensitive audiences. 8-way directional movement is blendspace ready, both with and without root motion. Max poly-count is 10,358 triangles with materials for body, eyes, skull, and pants.

Designed for all platforms

35 In-Place Animations

9 Root Motion Animations

44 animations total

**CHARACTERS**

1 Zombie Character

* Triangle counts of character

Zombie1 –

LOD0 = 7882 Tris

LOD1 = 4152 Tris

LOD2 = 1786

TrisPants –

LOD0 = 1206 Tris

LOD1 = 701 Tris

LOD2 = 301 Tris

Skull –

LOD0 = 1270 Tris

LOD1 = 906 Tris

LOD2 = 522 Tris

*Texture Types

Zombie1 – LOD0, LOD1, LOD2 Includes 1Normal Map, 1 Subsurface Map, 1 Specular Map and 1 Diffuse Map

Pants – LOD0, LOD1, LOD2

* Texture Resolutions

Body Diffuse: 4k, 2k and 512

Body Subsurface: 4k, 2k and 512

Body Specular: 4k, 2k, 512

Body Normal: 4k, 2k, 512

Pants Diffuse: 2k, 512

Pants Specular: 2k, 512

Pants Normal: 2k, 512

*Number of Materials

4 Materials

发布日期: 2015-12-17