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Uartsy - ZBrush Certification Course

14 Modules | Video: h264, yuv420p, 1024x768 | Audio: aac, 44100 Hz, 2 ch | 20.1GB

Genre: eLearning | Language: English

This is a program for those who really want to know how ZBrush works and how to make it work for them. Ryan Kingslien is going to teach you everything he learned as part of the development team at Pixologic as well as the tips, tricks, and techniques he’s learned from the amazing artists in residence at ZBrushWorkshops.

The 5 most important lessons:

Understanding each feature of ZBrush, what it does, and why Pixologic designed it that way.

The best way to use those tools and how to use ZBrush more intuitively.

How to string features together to create highly effective workflows and get work done faster than ever before.

Ryan Kingslien’s personal sculpting methods and how to put your knowledge of ZBrush to work with a study of the human face

How to tap into your creativity with ZBrush, and use the features to unlock your inner sculptor and reach your full potential as an artist!

Project 1 : Your First ZBrush Lesson

Introduction to basic navigation and sculpting techniques.

11 Lectures

Project 2 : Feature Framework Preview

Preview of how you can approach any project in ZBrush.

4 Lectures

Project 3 : Getting Started

Getting you into ZBrush and sculpting a head.

19 Lectures

Project 4 : Polygons, Polygroups, and Subtools

Understanding how to break down a subtool for more control and dynamesh explained.

21 Lectures

Project 5 : Brushes

General overview of brushes, how to modify them, and create your own.

16 Lectures

Project 6 : Brush Control

A more in depth look at brushes and how to control certain aspects of them.

18 Lectures

Project 7 : Masking and Posing

Masking and posing with the transpose line.

14 Lectures

Project 8 : Hard Surface Sculpting

Introduction to using polygroups, panel loops, and polish to create smooth crisp lines.

16 Lectures

Project 9 : Quick Sketch and Insert Mesh Brushes

Using quick sketch to generate ideas and insert mesh brushes.

16 Lectures

Project 10 : More Multi Mesh Information

More information on insert multi mesh brushes and using polygroups when posing.

4 Lectures

Project 11 : Polypainting and Materials

Polypainting a human face and an introduction to materials, bpr filters, uvs, and fiber mesh.

17 Lectures

Project 12 : Controling Topology

Understanding Topology and how to alter it with ZRemesher.

13 Lectures

Project 13 : Materials In Depth

Create your own materials and delve into the various settings to tune it properly.

17 Lectures

Project 14 : Scale and Exporting

Export your models from ZBrush with texture maps and discuss scale within ZBrush.

13 Lectures

ZBrush Certification Course的图片2

发布日期: 2016-02-10