CG数据库 >> Flippednormals – The Complete MODO to ZBrush Workflow

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Flippednormals - The Complete MODO to ZBrush Workflow

MP4 | Video: AVC 1920x1080 | Audio: AAC 48KHz 2ch | Duration: 11 Hours | 8.54 GB

Genre: eLearning | Language: English

MODO and ZBrush are two incredibly powerful tools which enhances any artist’s arsenal significantly. In this elaborate 3D tutorial series, we will take an in-depth look at not only how we can make the two programs play well together - we will take your through an industry proven and professional workflow for creating beautiful and memorable art.

Making characters - It’s one of the hardest and most satisfying endeavors to undertake while working in 3D. Almost every 3D artist has tried it at some point, and yet there are hardly any 3D tutorials explaining how you go about doing just that. It’s high time to demystify this subject.

01 - Introduction

02 - Faster Modelling in MODO

03 - Prepare Base Mesh in MODO

04 - Customizing ZBrush

05 - Setting Up the ZBrush Project

06 - Sculpting Stage 1

07 - Auto Retopo in ZBrush

08 - Retopo Prep in ZBrush

09 - Retopo Prep in MODO

10 - Retopo in MODO

11 - Reprojecting Details in ZBrush

12 - Sculpting Stage 2

13 - UVs in MODO

14 - Working With Layers in ZBrush

15 - High Frequency Sculpting

16 - Polypainting in ZBrush

17 - Specular Roughness

18 - What is Displacement

19 - Extracting Displacement

20 - Morph Target Switch

21 - Extracting Polypaint & AO

22 - Enhacing Maps With NUKE

23 - Facial Expression

24 - Exporting Meshes & Maps From ZBrush

25 - UDIM Tiled EXRs

26 - Setting Up MODO for Rendering

27 - Lighting in MODO

28 - Post in Photoshop

Software: MODO 902, ZBrush 4R7 P3, Photoshop CS6, NUKE 9

Scene files included

Custom ZBrush interface, MODO Hotkeys & Pie Menu

Over 11 hours of content

Website:

https://flippednormals.com/tutorial/complete-modo-zbrush-workflow/

Flippednormals – The Complete MODO to ZBrush Workflow的图片2

发布日期: 2016-04-15