CG数据库 >> FlippedNormals – Creature Concepting in ZBrush & Modo

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Duration 345m Project Files Included MP4

Title: FlippedNormals – Creature Concepting in ZBrush & Modo

Info:

00 – Intro

01 – Ideas and Reference

02 – Brush Techniques

03 – Dynamesh 101

04 – Sculpting the Base

05 – Refining in Photoshop

06 – Sculpting Internal Shapes

07 – Refining the Sculpt

08 – Sanity Check

09 – Sculpting Details

10 – Modo for Beginners

11 – Posing

12 – Lighting

13 – Postwork in Photoshop

Duration: 345 minutes

Size: 3.9GB – Compressed

Software: ZBrush, Photoshop, Modo

Full HD – h.264, MP4 Video

VLC Player Recommended

Project Files Included

Basics of MODO

Intro to advanced ZBrush tools

Focus on sculpting & design principles

3D and 2D combined workflow

Please note:

This is not a step by step tutorial. While we show everything, parts of the tutorial is timelapsed (with narration). This tutorial series is about the overall workflow and the principles behind it, not specific A-B-C steps. This however doesn’t mean that you can’t follow along if you wish, but everything won’t be real-time.

发布日期: 2016-04-15