CG数据库 >> Lynda – Unity 5 2D: Movement in an RPG Game

Lynda – Unity 5 2D: Movement in an RPG Game的图片1

Lynda - Unity 5 2D: Movement in an RPG Game

Size: 273 MB | Duration: 1h 22m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch

Genre: eLearning | Level: Intermediate | Language: English

Learn how to move a player on a tile-based 2D map and use that movement to trigger events—creating a gaming experience similar to classic RPGs. In this course, Jesse Freeman builds upon the lessons learned in the Unity 5 2D: Random Map Generation: adding a player, moving the player from tile to tile, and making the camera follow the movement, as well as triggering events on the map. Jesse also shows how to add a "fog of war" effect that reveals parts of the map as the player moves around and explores, and how to detect and update the artwork for visited tiles.

Topics include:

* Setting up the project

* Adding and repositioning the player in the map

* Listening to movement

* Moving the player

* Triggering events from movement

* Adding fog

* Tracking visited tiles

* Expanding the player's field of view

Lynda – Unity 5 2D: Movement in an RPG Game的图片2

发布日期: 2016-08-09