Pluralsight - Creating Walk-throughs for Unity with Enlighten Using 3ds Max (2017)
MP4 | AVC 724kbps | English | 1280x720 | 15fps | 5 hours | AAC stereo 67kbps | 1.99 GB
Genre: Video Training
The Unity engine provides designers with a powerful and unique tool-set. This course will teach you the best practices when using Unity with 3ds Max. Many designers do not take advantage of Unity's rapid interactive visualization potential, due to the engines initial steep learning curve. The Unity engine provides designers with a unique and powerful tool-set to produce high quality visualizations. In this course, Creating Walk-throughs for Unity with Enlighten Using 3ds Max, you'll learn the skills you need to create high-quality real-time ready visualizations that can be deployed cross-platform using Unity.
First, you'll learn how to prepare 3ds Max content ready for Unity. Next, you'll assemble Unity projects and scenes. Then, you'll discover how to get the most out of Unity in terms of visual quality. Finally, you'll cover some deployment basics to help get you underway with client presentations and content delivery. By the end of this course, you'll have a solid understanding on how to produce interactive visualizations inside the Unity engine. Software required: Unity 5, 3ds Max 2009, Photoshop CS3.
Table of contents:
Course Overview1m 51s
Setting up the 3ds Max Scene27m 42s
Creating Textures in Photoshop for PBR27m 16s
Importing the 3ds Max Scene into Unity25m 6s
Working with Unity PBR Materials11m 34s
Working with Lighting, Reflections, and Assets Within Unity1h 14m
Working with Realtime, Pre-calculated, and Baked Lighting Within Unity38m 10s
Working with Animation Within Unity, to Assist the Camera Flythrough29m 8s
Working with Physics and First Person Controllers in Unity28m 37s
Exporting Movie Files and Handling Unity Builds Ready for the Client36m 31s
发布日期: 2017-02-03