无论你正在看一部CG电影或玩视频游戏,当它涉及到字符,我们注意到的第一件事情之一就是他们的眼睛。我们通过眼睛阅读的情绪和性格的意图,并最终评估的字符有效性开头的这一重要功能。不用说,了解如何画可信的纹理艺术家眼中是非常重要的。
在本教程中,我们将专注于将它分为三个关键领域画一个现实的人眼。我们将有条不紊地从绘画虹膜瞳孔的眼睛终于巩膜。一路上,我们真的会弯曲MARI 2.0的新的工作流程层口罩,口罩栈和调整栈与重。要包装起来,我们将学习如何创建一个细微的凹凸贴图,最后如何导出MARI映射出这门课程。通过本次培训结束时,你将如何打破和油漆的纹理逼真的人眼有一个很好的理解。
时长:2小时 15分 使用软件:MARI 2.0v2
Dixxl Tuxxs - Painting Realistic Eyes in MARI
Duration 2h 15m Level Intermediate Project Files Included 15FPS MP4 795MB
Software used
MARI 2.0v2
What you will learn
Whether you are watching a CG movie or playing a video game, when it comes to characters, one of the first things we notice is their eyes. We read emotions and character intent through the eyes and ultimately evaluate the characters effectiveness beginning with this important feature. Needless to say, understanding how to paint believable eyes for a texture artist is very important.In this tutorial, we will focus on painting a realistic human eye by splitting it into three critical areas. We will methodically move from painting the iris to the pupil and finally the sclera of the eye. Along the way we will really flex MARI 2.0’s new layer based workflow with a heavy emphasis on masks, mask stacks and adjustment stacks. To wrap this course up we will learn how to create a subtle bump map and finally how to export our maps out of MARI. By the end of this training, you will have a good understanding of how to break down and paint textures for a realistic human eye.
发布日期: 2013-11-05