CG数据库 >> Lynda – Game Art: Model & UV Map a Low Poly Character

Lynda – Game Art: Model & UV Map a Low Poly Character的图片1

Lynda - Game Art: Model & UV Map a Low Poly Character

Size: 2.50 GB | Duration: 3h 37m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch

Genre: eLearning | Level: Beginner | Language: English

Expand your game artistry know-how by becoming skilled in low-polygon modeling. Joel Bradley shows how to model and UV map low-poly assets in this course. Joel takes you through the process, using 3ds Max, of modeling a low-poly character for use in in a game engine. He starts by providing an overview of tools and options to get you ready to set up a scene. Then he dives into character building and creation including, mapping, shaping, and using guide objects. Once the forms are established, Joel demonstrates how to unwrap, detail, texture, and refine a model. He concludes the course by showing how to finish, render, and export a model.

Topics include:

* Gamma and scale

* Setting up a scene

* Creation and shaping

* Using symmetry modifiers

* UV mapping

* Using guide objects

* Unwrapping

* Detailing and finishing

* Refining a model

* Prepping a model

* Exporting a model

* Fixing issues

* Normal map baking

Lynda – Game Art: Model & UV Map a Low Poly Character的图片2

发布日期: 2017-02-17