CG数据库 >> Lynda – 2D Animation: Animal Walk Cycles

Lynda – 2D Animation: Animal Walk Cycles的图片1

Lynda - 2D Animation: Animal Walk Cycles

Size: 382 MB | Duration: 0h 42m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch

Genre: eLearning | Level: Beginner | Language: English

Capturing the movements of a horse, dog, or other such creature in 2D animation requires an understanding of certain principles and techniques. In this course, Dermot O'Connor explains how to animate four-legged animals as they walk, trot, and run. Dermot compares the anatomy of animals and humans, showing the analogous parts. He also demonstrates the basics of a quadruped walk, explaining how to create the leg positions for the front and the back, as well as how to offset them to create a realistic walk. Plus, learn how to add individual quirks to a run and create cartoony run cycles.

Topics include:

* Reviewing the basic walk poses

* Reviewing Muybridge's photos and the videos derived from them

* Understanding the basics of a quadruped walk

* Offsetting the legs to create a convincing gallop

* Animating a horse walking and trotting

* Adding personality or individual quirks to a run

Lynda – 2D Animation: Animal Walk Cycles的图片2

发布日期: 2017-04-15