CG数据库 >> Blender 101 – Blender311: Game Character Retopology

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Duration 1h 47m MP4

Title: Blender 101 – Blender311: Game Character Retopology

Info:

In this course we will use Blender’s Grease Pencil and BSurfaces tools to create a low resolution version of our high-resolution sculpt from the Blender301 course. And we will use the edge-flow ideas from that course as well, while we draw the low-poly topology with the Grease Pencil. We will finish the course by baking a Normal Map from the hi-res sculpt to the low-poly mesh and importing it into the Unity game engine. We will then test the texture map on our character in-game.

10 videos, 1hr 47mins

01. Blender’s Retopology Tools

02. Retopologizing the Head

03. Working on the Shoulder Armor

04. Creating the Legs

05. Retopology of the Arm

06. Working on the Back

07. Creating the Glove

08. Retopologizing the Fingers

09. Finishing the Fingers

10. Finishing the Character Retopology

发布日期: 2017-05-22