Exploring Unreal Engine 4 VR Editor and Essentials of VR
.MP4, AVC, 460 kbps, 1280x720 | English, AAC, 128 kbps, 2 Ch | 2.5 hours | 1.12 GB
Instructors: Orfeas Eleftheriou, Kostas Dokos
Leverage the VR Editor to build immersive and interactive environments for VR applications and explore the various movement and interaction systems that can be used in a VR application.
Master Unreal Engine's VR Editor and become skilled at creating VR experiences
Explore the various movement systems in the VR Editor
Discover the different interaction systems within the VR environment
With the major version release of Unreal Engine 4, Epic games have marked their presence into the world of Virtual Reality. Following the release of some popular product launch such as Oculus, HTC Vive, Samsung Gear and more, VR has gained a lot of grounds and is a booming industry today.
This course would start by teaching you how to work with the VR editor, understand the interaction models, and enhance the experience of your user by scaling the motion controller. We will start by building the game engine from source and launch the latest version of VR Editor then would get into world navigation and understand the menu’s within the editor. Moving on, we will look at setup of camera functionality and motion controllers to create a Toggled and Auto-walk character movement while exploring locomotion movement and teleporting. In the end, we would interact with the environment created by us using Motion Controller interaction.
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发布日期: 2017-07-10