CG数据库 >> Dixxl Tuxxs – Facial Rigging for Games in 3ds Max

Dixxl Tuxxs – Facial Rigging for Games in 3ds Max的图片1本视频教程是由Dixxl Tuxxs机构出品的3dsMax游戏人物面部骨骼训练视频教程,Dixxl Tuxxs Facial Rigging for Games in 3ds Max,时长:3小时15分,大小:1.38 GB,MP4高清视频格式,附工程源文件,教程使用软件:Autodesk 3ds Max 2014,作者:Delano Athias,共21个章节,语言:英语。

Software used

Autodesk 3ds Max 2014

What you will learn

In this series of tutorials we will learn how to create a game-ready facial rig in 3ds Max.We'll start by creating our facial skeleton. We'll then cover skinning techniques that help to ease the weight painting process. Once this step is finished we'll begin finalizing our work by establishing controls. Along the way, we'll learn fun topics like how to rig fleshy eyes, how to create lip controls that conform to the mouth, as well as how to add levels of controls to plan for automation.

By the end of this course, you'll have the skill-set needed to create your own game-ready facial rigs.

发布日期: 2013-11-19