Software used
Maya 2012, MARI 1.4 Photoshop CS3, Mudbox 2011, UVLayout
What you will learn
In this tutorial we will learn how to create textures and shaders for a digital asset.
Throughout these lessons we will look at the steps required to create a professional UV mapping. With proven techniques and workflows used in the visual effects industry, we will create a highly detailed textures and cover all the steps involved during the look development process.
发布日期: 2013-11-21