CG数据库 >> Unity 5: 2D Generate Procedural Terrain

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Unity 5: 2D Generate Procedural Terrain

MP4 | Video: 720p | Duration: 4:04:37 | English | Subtitles: VTT | 3434.8 MB

Learn how to procedurally generate infinite 2D terrain—including biomes with Perlin noise, cities, and even interior structures—with Unity 5. Dan Violet Sagmiller shows how to generate terrain in real time, blend different terrain types, animate complex surfaces such as water, and use serialization techniques to load and save content quickly.

Topics include:

Tiling images

Controlling randomization and noise

Moving and redrawing maps

Creating smooth tile connections

Animating terrain

Adding a building layer

Adding cities

Making buildings

Generating multi-part structures

Saving and loading terrain

发布日期: 2017-09-29