Unity 5: 2D Generate Procedural Terrain
MP4 | Video: 720p | Duration: 4:04:37 | English | Subtitles: VTT | 3434.8 MB
Learn how to procedurally generate infinite 2D terrain—including biomes with Perlin noise, cities, and even interior structures—with Unity 5. Dan Violet Sagmiller shows how to generate terrain in real time, blend different terrain types, animate complex surfaces such as water, and use serialization techniques to load and save content quickly.
Topics include:
Tiling images
Controlling randomization and noise
Moving and redrawing maps
Creating smooth tile connections
Animating terrain
Adding a building layer
Adding cities
Making buildings
Generating multi-part structures
Saving and loading terrain
发布日期: 2017-09-29