CG数据库 >> Animating Characters with Mecanim in Unity 3D

Animating Characters with Mecanim in Unity 3DMP4 | Video: 720p | Duration: 5:28:29 | English | Subtitles: VTT | 1951.5 MBLearn to bring your 3D game characters to life with the help of Mecanim, Unity's new character animation system.

Start by importing characters and mapping their bone and muscle structure.

Create animation controllers and add existing animations to help them move through and interact with their environment.

Learn how to blend and mask animation clips to create sophisticated in-game animations on the fly.

Author Sue Blackman guides you through the intricacies of Mecanim as you learn to control an assortment of game characters in a variety of situations.

Topics include:Importing characters and setting scaleSetting up the controllerCreating transitionsScripting the controlsAdding layers and layer masksHandling nonhumanoid appendagesConfiguring blend treesControlling states with speedAdding a multistate jumpTargeting with IK (inverse kinematics)Setting up generic rigsTesting the character in the game


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发布日期: 2017-10-14