CG数据库 >> CodeAndWeb SpriteIlluminator 1.4.1 x64

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SpriteIlluminator 1.4.1 (x64) | 41.2 Mb

Normal Map Editor for dynamic lighting and special effects. Generate your normal maps. Generating and painting normal maps for 2d game objects and art. What is a normal map? Rendering dynamic lighting & other effects requires information in which direction a pixel is facing. The direction information — encoded into a color value — is called a normal map.

Effect tools

Effect tools create stunning effects in no time.

Bevel

adds volume to a sprite's shape by extruding it's opaque parts.

Emboss

adds height differences based on the luminosity of the sprite's colors.

Paint tools

Use the paint tools to directly draw on the normal map and fine tune the effects.

Angle Brush

adjusts angles in the normal map. The colors represent the angles you are painting.

Height Brush

raise or lower parts of the sprite.

Smoothen Brush

smoothen hard edges on the surface.

Structure / Noise

add noise and structure on the surface.

Selection tools

Use the selections to restrict effects and brush strokes.

Polygon Lasso

Select using a polygon.

Magic Wand

Select parts with similar color.

Operating System:

Windows 7, 8/8.1, 10 (x64)

Home Page

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https://www.codeandweb.com/spriteilluminator

发布日期: 2019-04-07