30 FPS MP4 Project Files Included
In this course, instructor Jim Busike will be covering his process for sculpting wrinkles and cloth within ZBrush. Here he will be discussing various wrinkle types, the creation of alphas, and his process for using those alphas to help sculpt the different types of wrinkles found on his characters.
info:
https://www.3dmotive.com/f109001
发布日期: 2013-12-12