CG数据库 >> Maya: Retopology for Animation

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MP4 | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch

Genre: eLearning | Language: English + .SRT | + Exercise Files

Level: Intermediate | Duration: 1h 1m | 307 MB

Retopology is a fun combination of artistry and technique. Characters that are sculpted in programs like ZBrush or Mudbox are usually too dense to animate correctly. Retopology takes an existing sculpted model or 3D scan and optimizes the mesh for efficient geometry and more natural animation. Instructor Ryan Kittleson shows how to import the original model, plan the refined edge flow, and create new geometry, and modify the polygon mesh. By the end of the course, you should be able to apply the same theory to prepare any character for rigging and animation.

Topics include:

Setting up the sculpted model

Drawing guidelines

Using the modeling toolkit

Adding and deleting polygons and edge loops

Retopology tips and tricks

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Password/解压密码

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发布日期: 2018-09-21