Rohan Dalvi – Hard Surface Modeling in Houdini COMPLETEInfo:This training covers the process of building a highly detailed sci-fi power module and it’s surrounding environment entirely from scratch in Houdini.
To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS.
This training will also help highlight the advantages of having a procedural system while building complex models and environments.
The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic.
发布日期: 2018-11-28