MP4 | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch | Duration: 8h 10mGenre: eLearning | Language: English + Sub | Size: 1,68 GBLearn to create high-quality 3D models and animations in Maya 2019.
This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow.
The techniques you'll learn here translate equally well to film, motion graphics, game design, and animation.
First explore the basics of the Maya interface, including selecting and manipulating objects, organizing scenes, and customizing the interface.
Next, learn about polygonal modeling, creating and refining meshes, sculpting, and working with NURBS surfaces.
Once you understand modeling, you can learn how to create and apply materials—adding color, texture, and reflectivity to your creations.
Then discover how to integrate cameras, lighting, and effects into the rendering process, and leverage the new Arnold for Maya renderer.
Last but not least, instructor George Maestri shows how to add movement and life to your work with Maya's animation tools.
Topics include:Getting familiar with the Maya interfaceConfiguring viewports and workspacesSelecting and manipulating objectsCreating hierarchies and layers in scenesCreating polygonal modelsModeling and refining polygonal meshesWorking with subdivision surfacesSculpting a basic landscapeNURBs modelingCreating and applying materials and texturesAdding lights and cameras to a sceneRendering in ArnoldAnimating in Maya
发布日期: 2019-01-16