CGMA / Johan Lithvall | Duration: 7 h 49 m | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 15,4 GB | Language: English | 2019
This class will teach you how to create AAA quality hair for games. Using techniques developed during the production of Horizon Zero Dawn, you will be taken through the full process of planning your work, creating hairs in xgen, baking the hairs into textures, creating a hair asset, and finally putting it into Unreal Engine. The class will contain both practical workflows and theoretical mindsets to help you further hone your skills in hair creation for games.
发布日期: 2019-02-11