CG数据库 >> Learn design pattern with a project (C#)

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch

Genre: eLearning | Language: English + .VTT | Duration: 13.5 hours | Size: 5.64 GB

This course teaches you Design pattern by using a project using C# programming language.

What you'll learn

In project we will implement Factory,Abstract factory,Repository,Unit of work , Prototype, Adapter , Decorator , Iterator , Memento and Mediator.

Other than pattern architectural concepts like SOLID principles ,DI,IOC,Micro services are also covered.

Also covers Builder Pattern, Composite pattern , Singleton , Observer ,Intrepeter , Visitor , COR , Proxy , Lazy loading , NULL pattern , Immutable objects , Flyweight, Fluent API concept and state pattern.

Requirements

Knowledge of C# is must.

Description

The best way to learn design pattern is by doing a project. If you learn something with a project you learn quickly and you learn to the point. So in this training series we have started with 10 labs which completes a customer data entry screen and implements some important patterns like Factory , Repository , Unit of work , Decorator , Iterator , Mediator and so on.

One of the shortcomings of learning with a project is you can not implement all design patterns in one project. So to cover them i have also created individual videos for each design pattern. These specific videos goes more in-depth in to those individual design pattern videos.

In this syllabus i have also stressed on architectural concepts like DI , IOC , SOLID principles , Micro services architecture and so on.

Below is a the full syllabus of this course :-

Lab 1: - Project kick start with requirement , planning and initial coding(Factory pattern,Lazy Pattern and RIP Pattern).

Lab 2: - Unity, Strategy, IOC, SRP and SOC.

Lab 3: - Template pattern and Repository pattern with ADO.NET.

Lab 4: - Adapter Pattern and Repository with EF

Lab 5: - UOW(Unit of Work)

Lab 6: - Decorator Pattern

Lab 7: - Iterator Pattern

Lab 8: - Prototype and Memento Pattern

Lab 9: - Implementing complex object creation using Factory Method

Lab 10: - Implementing NULL design pattern and Mediator pattern.

Explain SOLID?

Factory pattern and Abstract Factory Pattern

Builder Pattern

Prototype Pattern

Singleton Pattern

Adapter Pattern

Bridge Pattern

Composite Pattern

Decorator Pattern

Facade Pattern

Flyweight Pattern

Proxy Pattern

Mediator Pattern

Memento Pattern

Interpreter Pattern

Iterator Pattern

COR Pattern

Command Pattern

State Pattern

Strategy Pattern

Observer Pattern

Template Pattern

Visitor Pattern

Explain IOC(Inversion of Control)?

Dependency Injection

Fluent interface and method chaining

Lazy Loading

Explain RIP(Replace IF with Polymorphism) Pattern?

Immutable object design pattern

Explain Null Design Pattern and its usage.

What is Microservices Architecture?

Happy learning.

Who this course is for:

C# developers,Senior developers

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发布日期: 2019-02-15