CG数据库 >> C4D材质详解第一季 HelloLuxx – C4D Mastering Materials Part 1

C4D材质详解第一季 HelloLuxx – C4D Mastering Materials Part 1HelloLuxx出品的C4D材质详解一共有两集,第二季:C4D材质教程详解 HelloLuxx Mastering Materials Part 2:Reflectance(全集),很推荐大家观看的教程,两季全面讲解C4D材质着色器各方面的知识In this first of a series of tutorials for Mastering Materials in Cinema 4D, Tim Clapham takes you through the processes involved in building your own procedural materials using the Cinema4D shader system.

All of the materials you will make when following this tutorial are 100% procedural, this means that they do not use any textures and instead rely on tricks and techniques for controlling the Cinema4D native shaders.

The advantage of creating procedural textures is that they are calculated mathematically and thus can be scaled to fit any model and will often tile seamlessly without any prepared UV map on your model.


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发布日期: 2015-07-16