Maya皮肤血液融合效果模拟 Pluralsight – Simulating Interactions Between Skin and Blood in Maya用到软件nCloth, Bifrost,Maya 2016来模拟电影中人物肢体断后皮肤和血液之间的交融效果,最多的例如僵尸片,包含工程文件This course, Simulating Interactions Between Skin and Blood in Maya, will focus on using Maya’s simulation tools to create a variety of effects centered around mutilating a zombie.
The course begins by covering nCloth and Bifrost liquid simulation basics.
With an established foundation, three projects will be introduced.
The first, will be smashing a zombie’s head.
Using pre-scored geometry and simulated blood you will virtually hit the head causing the parts to break apart.
The second project, Squashing a Zombie, uses a full zombie body as a fillable container.
Once filled with blood, you will crush the zombie with a large crate, forcing the blood to ooze out.
Lastly, the zombie will be ripped into two.
Using a chain wrapped around the zombie’s upper half, the undead will be pulled apart, exposing its entrails in a gush of blood.
发布日期: 2016-04-30