CG数据库 >> 物体建筑破碎倒塌Houdini教程 CGCircuit – Applied Houdini – Rigids II

物体建筑破碎倒塌Houdini教程 CGCircuit – Applied Houdini – Rigids II在Houdini中给硬质感物体做破碎效果,以一栋楼房建筑为实例,模拟坍塌破碎特效教程In Rigids II, we will take what we learned about leveraging instancing in rigid body simulations from Rigids I, and apply it to a super-detailed building demolition! We will talk a lot about advanced constraint creation and management techniques, swapping instance geometry, and applying custom forces and rules for breakage. After we find the best simulation parameters by wedging our simulations, we’ll render out a great looking sim!


物体建筑破碎倒塌Houdini教程 CGCircuit – Applied Houdini – Rigids II的图片1

发布日期: 2017-02-28