恶龙绑定飞翔着陆动画Maya教程 Mackley Studios – Autodesk Maya Mythical Creature Animation在Maya中给西方恶龙做绑定,然后模拟翅膀挥动,飞翔着陆等动画So we’re going to look at the dragon, and look at it with a combination of quadruped animation and winged characters.
So we’ll start with the basic structure of the wing and how it operates.
We’ll do some real basic studies by making ourselves a simple geometric object and look at the structure of the wing, animate, set key-frames, and set pose-to-pose animation.
We’ll look at references, like large birds – a crane as an example – we’ll slow down the flight to make the size even larger and make it seem like a larger character.
We’ll continue to look at those references and go back to the creature and use that to guide us in the discovery of the dragon’s animation.
发布日期: 2017-02-28