Houdini山体地形渲染教程 Live Rendering of HeightFields in Redshift Tutorial在Houdini中制作地形山体效果,包括材质的制作,利用Redshift红移渲染器来渲染最终效果等In this tutorial, Manuel Casasola Merkle will show you how to create a procedural terrain in Houdini 16 and render it directly in Redshift, without the need of texture baking.
教程知识点:Getting startedInvestigate the contents of the HeightField nodeShaping the terrainImporting the volumes to a COP2 netBuilding the RS materialPreparing the rendering geoThe first test renderCreating displacement
发布日期: 2017-11-01