CG数据库 >> Zbrush游戏生物角色雕刻建模教程 Pluralsight - Game Creature Sculpting Fundamentals

Zbrush游戏生物角色雕刻建模教程 Pluralsight – Game Creature Sculpting Fundamentals通过两个案列讲解如何人体解剖学指示应用到奇幻生物上,包括肌肉的雕刻,Zbrush不同管理工具的的使用,雕刻常用方法的介绍等In this course, Game Creature Sculpting Fundamentals, you’ll learn how to balance those two paradigms and learn how to apply human anatomy onto a fantastical creature. First, you’ll dive into techniques for sculpting muscle. Next, you’ll explore how to manage different tool sets in ZBrush, while making a complex and nuanced creature without getting bogged down in micro detail. Finally, you’ll discover some prop creation methods. By the end of this course, you’ll be able to create and design creatures that feel like they could truly exist and are fantastic to see


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发布日期: 2018-01-09