Houdini贴图材质烘焙教程 Rohan Dalvi – Procedural Texturing and Baking in Houdini在Houdini中制作一些程序化的贴图材质,随机变化的纹理等,然后进行烘焙处理,方便用于其他渲染引擎The purpose of this training is to make a variety of texture based objects via the various procedural textures and patterns available in Houdini.
We shall then bake these objects out to textures using the Houdini bake ROP and use them to build shaders in any other render engine.
发布日期: 2018-11-27