CG数据库 >> C4D阿诺德渲染器 SolidAngle C4DtoA 2.6.0 R18/R19/R20 Win/Mac 替换破解版

C4D阿诺德渲染器 SolidAngle C4DtoA 2.6.0 R18/R19/R20 Win/Mac 替换破解版不再支持C4D R17,增加支持C4D R20,如果安装后C4D 打不开,请先卸载插件,然后把C4D更新到最新版本,最后重新安装插件即可全新Arnold 5.4.0.0内核新功能:Added isolate selected feature to the IPR windowAdded render text overlay settingsAdded clip_geo shader which clips out all geometry against the shapes it has been assigned to.

Users can limit the objects that are affected with trace sets, and optionally choose a specific shader for the intersection surfaces.

Self-intersecting geometry or intersecting clipping objects can cause artifacts.

Added AOV read shaders which let you access built-in AOVs in the AOV shader context or custom AOVs in the regular shading context.

Autodesk analytics program: Arnold can now optionally send anonymous statistics data back to Autodesk for analysis, which helps optimizing Arnold for the commonly used workflows and systems. For the moment this is only available for OSX and disabled by default (opted-out). This service can be enabled (opted-in) through the kick-ADPflag, or through other Autodesk applications that support this, such as Maya and 3ds Max.

性能提升:Added IPR snapshot name and text overlay settingsAdded RGBA channel selector combo box to the IPR window toolbarSelect IPR debug shading mode from the toolbarImproved IPR window side panel controlsAdded pixel information side panel to the IPR windowAdded support for Look at Camera tag in the IPRConfigure shortcut of the node search dialog in the network editorAdded support for scene length unitsList content of a proceduralDefine folders on the Arnold Procedural Assets tabAdded layering to the alembic proceduralImproved set_parameter operator UIAdded transform mode to the set_parameter operator UIImproved set_transform operator UIDisable assignment expressions in the set_parameter operatorShow available terminal nodes in the targets for include_graph operatorBug修复:IPR crash with light instances and light linkingIPR crash with light instances and mesh lightsBad IPR performance when translating heavy objectsCrash when clicking on debug shading before starting the IPRCan’t edit IPR Zoom parameter when IPR is offIncorrect motion blur with xpGenerator and particles with limited lifespanNetwork editor shader tree does not open while searching shadersSubdivision is not baked when device is set to GPUCan not select output channels of an OSL nodeNo Arnold tag on a camera created as a child of an objectCan not control placement of newly created Arnold lights and driversDriver path sometimes fails to update when switching selection between two driver objects替换破解步骤(Win/Mac均测试没有水印):Win的包含2.5.2.1和2.6.0版本,Mac的是2.5.2.1版本安装对应的版本Win:打开替换文件夹,拷贝ai.dll和arnold.lic到安装目录中\MAXON\CINEMA 4D R20\Plugins\C4DtoA\arnold\bin如果你安装过之前的版本,先确保MAXON\Cinema 4D R20里面没有ai.dll这个文件,有的话删除Mac:打开替换文件夹,拷贝替换libai.dylib和arnold.lic到应用程序\MAXON\CINEMA 4D R20\arnold\bin如果你安装过之前的版本,先确保MAXON\Cinema 4D R20里面没有ai.dll这个文件,有的话删除Win版本(2.6.0)点击下载(


C4D阿诺德渲染器 SolidAngle C4DtoA 2.6.0 R18/R19/R20 Win/Mac 替换破解版的图片1

发布日期: 2019-08-01